Original image from Elise showing model with hair pulled back

La Perruque Puissante

Read the project write-up This is the technical write-up
initial rough sketches of hair designs

Pin up vibes with a splash of paint

La perruque puissante is a collaborative piece between our good selves and the talented photographer Elise Dumontet, who is represented by Trayler and Trayler. The photo shoot was specific to this concept, with plenty of framing given for the CG hair composition. All colour retouching to the photo was prepared for us by Elise. 

hops1 Created with Sketch.
sketch of final composition of hair

Design

Working with Elise we defined and then refined the overall look and feel of the CG hair. The design process continued into 3D, reviewing shape and form and flow as the project progressed. 

circles3 Created with Sketch.
Render of Hair Sculpt from 3ds Max

Sculpt

The final shape was formed using the Hairfarm plugin for 3DS Max. 

The ‘plastic’ look of the mid layer of hair- between the actual hair and paint was created in Autodesk’s Mudbox. 

The Paint look was created by taking the Hairfarm hair mesh and collapsing it in an editable poly and then manually sculpting in 3DS Max to create the paint effect.

hops1 Created with Sketch.
Hair sculpt paint
Hair sculpt plastic
basic hair render
Hair render masks
Basic plastic hair render
plastic render masks

Composition

We assembled the renders in Photoshop to get an early look at how they sat together, as well as doing some early colour passes. 

Once we were happy with the low res, we went to high res render, so we could bring all the elements together in photoshop. 

triangles Created with Sketch. circles2 Created with Sketch.
Basic paint render
Paint render with colour
Paint render with masks
all renders

Final render

We composited the final renders together in Photoshop, adding shadows and blending into the original image.

triangles Created with Sketch. circles2 Created with Sketch.
Final image
Read the project write-up This is the technical write-up